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- Sonic Hacking Contest 2015 Download Full
Sonic Hacking Contest 2015 Results Review.mp3. The Sonic Hacking Contest 2016 Showcase Announcement.mp3. Hack of Super Mario 64 converting it into a Sonic game. Custom game engine with imported Sonic game assets. Hack of a Sonic game turning it into a non-Sonic game. Hack of a Sonic game introducing new features/content to the game. Tech demos of console to PC/console conversions are acceptable if based on an existing ROM and/or disassembly.
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Sonic Hacking Contest 2015 Download Full
Subject: [Sonic 1] Sonic The Hedgehog: The Next Level Tue Oct 13, 2015 10:25 pm |
So for anybody that plays sonic hacks daily like me, then you also might know that the week for this years sonic hacking contest is nearly right around the corner, but as some do every year, some contestants put up their entries a bit earlier than others and with this one being one of them, this might be something that may be of interest to some. I know it was for me. once again from the ever so great sonic hacker Markeyjester and from the official post as he goes into details about the hack itself, here is what was posted - Quote :
>>> Blast through powerful air-tubes, >>> around exploding platforms, >>> ride bicycles with anti gravity >>> then get sucked into an empty void and face your enemy!! >>> Have you ever played Sonic The Hedgehog on a different planet?! >>> Remember the time that I said to you, that I was done? Well guess what, I lied! The initial plan was to submit something to the homebrew contest, a sort of new homebrew ROM I had been working on through the duration of the year. Unfortunately I had the strong suspicion that I would not have it done before the deadline. So, the last three months of the contest were spent on making a Sonic 1 hack specifically for the contest, since I don't normally submit to the contest I felt the urge and necessity to do so. This hack features a new level with three acts. The artwork is 100% original with exception to the obvious Sonic 1 stuff from the original game. The music on the other hand is not, some of the music is SMPS based, some of it is PCM tracker based using a new special sound driver. I won't name the origins as I have a donation drive going on at Retro, but I shall update them as they are discovered. And a final note, probably the most important one, the credits (lest we forget): -> 3rd Act Layout - Gallium Grant. -> Gameplay Testers - iojnekns, snkenjoi, EditChris -> Bug finders - DAGarden, qiuu, Selbi, SonicVaan
And a gameplay video from markey himself for those who wants a preview of what it looks like |